NPC AI moves erratically/unpredictably.NPCs movespeed is really, really fast and they can change direction almost instantly. ![]() This means that waiting for an enemy to stop running around so you can get an accurate headshot is a good strategy but isn't fun at all. The area-based damage means you can't predict how much damage to dish out to an enemy when trying to hit them accurately. Since most shots hit in the upper torso, the number of shots to kill an NPC can't be predicted since a lot hit the arms/hands.
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